Stephen J. Skelton
Game Designer, Writer
Resumé
Download resumé PDF Stephen J. Skelton | Game Designer/Writer Objective Game design professional with over 10 years design experience creating compelling gameplay and stories for AAA franchise titles, generating detailed content for original and licensed properties, and working with large teams to create unique and realistic game experiences. Work History AppKin Studios (May 2009 – June 2011) Game Designer, Unannounced iPhone Project Formed small development studio to focus on casual games for the iPhone platform. Created game concept and design document for arcade-style project using the iPhone’s accelerometer as primary input. Developed prototype using Torque Game Builder. Integrated assets from other studio partners and wrote all game scripting. Spark Unlimited, Inc. (August 2002 – November 2008) Lead Designer/Writer, Legendary (Xbox 360, PlayStation 3, PC) Managed overall game design (features, specs, research, documentation) on Unreal Engine 3.0 project in collaboration with the design department and production team. Created game storyline in collaboration with the Design Director, wrote dialog script and in-game text. Dialog and in-game text developed with team based on storyline/gameplay needs. Managed gameplay balancing: Player controls, game difficulty, AI abilities, player weapons, enemy vs. weapons tuning to provide real tactical choices when using weapon set, etc. Scheduled and managed…
Work Samples
Published Games Design Documentation 2-Page Pitch Example – Download PDF Game Design Document Outline – Download PDF Feature Specification Example – Download PDF Writing Samples Pandora (screenplay) – Download PDF An adaptation of the Legendary video game for the big screen. It was written for use by Spark as a spec script. Major changes include creation of a fleshed-out main character to replace the player’s less-developed in-game avatar and changes to creature selection and game story plot points to make a more compelling silver screen adventure. Alligators: Orgy Of Destruction (screenplay with Todd Robert Anderson) – Download PDF A completely over-the-top unofficial sequel to the 1980 Robert Forster classic Alligator. The only thing that stands between St. Louis and a mob of angry, mutant alligators are two senior-citizen action heroes. Death Detention (screenplay with Todd Robert Anderson) – Download PDF Have you ever wanted to brutally murder the kids from The Breakfast Club? If you’re an overworked, under appreciated Dean of Students who’s been possessed by the malevolent spirit of a haunted high school, then the answer is yes! Raging Balls (screenplay with Todd Robert Anderson) – Download PDF Street basketball has a long, proud tradition of excellence and personal accomplishment.…
Contact
Contact me at stephen@stephenjskelton.com or through my LinkedIn profile:
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